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WavedashDocs

Upload a build

Push your game files to Wavedash

A build is an immutable snapshot of your game's files. Every time you push, Wavedash creates a new numbered build. Old builds are never deleted — you can always roll back.

Uploading a build

  1. Open your game in the Developer Portal
  2. Go to the Builds tab
  3. Click "Upload new build"
  4. Drag and drop your zip file or folder, or click to browse — up to 1 GB

Builds tab with the upload modal open, showing a drag-and-drop area

Once uploaded, the build appears in your builds list. Uploading does not make it live — publish it when you're ready.

Build immutability

Builds are immutable. You can't patch files in an existing build — push a new one instead. This makes rollbacks reliable since every build is a complete, self-contained snapshot.

Build size

Large WASM and asset folders increase upload time and load time for players. A few things that help:

  • Compress textures
  • Strip debug symbols for production builds
  • Split optional content behind lazy loads where your engine allows
  • Enable Gzip or Brotli compression in your build settings